"One thing that I noticed" – Deeney shares what he noticed Cole Palmer do in Fulham defeat
Yesterday at 03:00 AM
Troy Deeney has pointed out that Cole Palmer was getting frustrated with the decision making of his team-mates in the defeat to Fulham.
The Blues slumped to a 2-1 defeat against their neighbours as they dropped to third place in the Premier League, a point behind Arsenal.
It was Chelsea's first defeat in the league since the end of October against Liverpool and the manner of it will have really hurt as they conceded a 95th minute winner.
Deeney on Palmer being frustrated
Having failed to score against Everton the Blues made a good start and took the lead thanks to a brilliant goal from Palmer, his 12th of the campaign.
Marc Cucurella had a great chance to double the lead but his header was well saved as Chelsea were unable to add to their lead in the first half.
The second half was a different story as Fulham frustrated Chelsea and grew into the game and Enzo Maresca's men conceded twice in the final ten minutes.
The players were clearly getting frustrated and Deeney said he noticed Palmer becoming frustrated with some of the decision making of his team-mates.
"They are really young team, so they've got to get used to being in these positions," he told talkSPORT as cited on X.com.
"One thing that I noticed yesterday was Cole Palmer's frustration is starting to come out with a decision making of people.
And when they're trying to win games, it's still really slow and passive, but he's trying to be like, think for yourselves, just try and win.
"I wonder how he's going to deal with teams now putting two and three on him, because that's what's going to start happening. How does he adapt, not getting more and more frustrated."
Maresca has hinted at playing Joao Felix with Palmer to try and get more out of the 22-year-old when he is being man marked, and it's understandable why the England international would get frustrated.
Chelsea finish the year with a trip to Ipswich on Monday looking to return to winning ways and ensure two games without a win doesn't become three.